5.4 R93 -> 5.4 R94 (04/08/2024) [ ] Minor changes and fixes. 5.4 R90 -> 5.4 R93 (03/28/2024) [!] SoD/HotA: New hotkeys have been added and some of hotkeys have been changed (see details below). [!] The [Space] key on the adventure map now activates the hero's visit to an object not when pressed, but when released. [!] Attention! Wherever the clickable button had an [Enter] hotkey, now it has a [Space] hotkey in addition to it, except for the town window and for the tactic phase in combat. [+] HotA: [Alt] + [Shift] + click on the hero icon in the town or in the adventure screen list allows you to dismiss the hero. [+] In message windows with a choice, the [1] and [2] keys now allow you to do a selection (windows of the Treasure Chest, School of Magic, School of War, Arena, Coliseum of the Magi, ...) [+] In the tavern, you can now select a hero using the [1] and [2] keys (and recruit it with the spacebar). [+] In the windows for recruiting creatures/combat machines, you can now do a selection using the [1], [2], [3], [4] keys (and recruit unit with the spacebar) if the tweak is enabled (enabled by default). [+] In the university window you can now select a skill using the [1], [2], [3], [4] keys, and buy it using the [Enter] and [Space] keys. [+] In the town window, the functionality of the [F10] hotkey is duplicated by the [Z] hotkey. [+] In the heroes meeting window, the functionality of the [F10] and [F11] hotkeys is duplicated by the [Z] and [X] hotkeys. [+] In the heroes meeting window, the [Q] hotkey now works, which is the equivalent of [F10] + [F11] keys (or now [Z] + [X]). [+] In the town window, the hotkey [T] opens the tavern. [+] In the town window, the [S] hotkey moves heroes up and down (the same way as the [Space] key does). [+] Added tweak , disabled by default. When it is enbled, the [Space] key in addition to the [Enter] key closes the town window. [+] Added tweak , disabled by default, which makes the [CapsLock] key in the game the full equivalent of the [Enter] key. In this case, the standard functionality of the [CapsLock] key becomes unavailable. [!] HotA: added the ability to end Simultaneous Turns early in multiplayer games (Scenario Info -> More options... -> End simultaneous turns). [ ] Minor changes and fixes. 5.4 R87 -> 5.4 R90 (03/21/2024) [+] Changes for compatibility with the future version of HotA. [ ] Some changes and fixes to the HotA online lobby. [ ] Updated HoMM3 HD+ localization files for the Ukrainian language. [ ] Minor changes and fixes. 5.4 R86 -> 5.4 R87 (03/17/2024) [+] Changes for compatibility with the future version of HotA. [ ] Templates Duel 2.69s and Jebus Outcast 2.96a (highlighted in blue in the list) have been added to the assembly for HotA 1.7. [ ] HoMM3 HD+ now identifies a single-hero template with the ability to escape by the [1 Hero] tag in the title. [ ] Minor changes and fixes. 5.4 R84 -> 5.4 R86 (03/15/2024) [-] Fixed: The Linear Sharper filter did not work in OpenGL by Verok modes when the OpenGL 2 renderer was selected. [-] Fixed a bug in HoMM3 HD+ with the hero's route after exiting the scenario in battle (by HotA Crew). [-] Fixed a bug that allowed creatures to be multiplied in the heroes meeting window. [!] Updated HoMM3 HD+ localization files for English, Russian, Polish, Ukrainian and Spanish. Localization files for other languages have been removed due to their high level of irrelevance. (I remind you that you can always prepare such files yourself and send them to me to add to HoMM3 HD+. I personally edit only English and Russian localization files when adding new texts). [ ] The structure for HoMM3 HD+ localization graphics has been changed. [!] HotA online lobby: You can now offer a draw no more than twice per turn. [!] HotA online lobby: It is no longer possible to offer a draw while waiting for a turn. [!] HotA online lobby: The server now waits 10 minutes for a player who has lost the connection to reconnect instead of 20 minutes. [ ] Other changes and fixes to the HotA online lobby. [+] Changes for compatibility with the future version of HotA. [+] Changes for compatibility with the latest versions of ERA. [ ] Minor changes and fixes. 5.4 R83 -> 5.4 R84 (01/22/2024) [-] Fixed: The Linear Sharper filter did not work in OpenGL by Verok graphics modes when the OpenGL 2 renderer was selected [+] Added tweak . If it set to 1, the game will run on only one logical CPU core. [-] Fixed a replay bug that led to premature interruption of Simultaneous Turns when playing with three or more people in a network game. [-] Fixed a critical bug when restarting a random map in a network game. [+] Changes for compatibility with future version of HotA [ ] Minor changes and fixes. 5.4 R82 -> 5.4 R83 (01/12/2024) [ -] Fixed a bug: in HotA 1.7, the objects 'Campfire', 'Lean to' and 'Wagon' were incorrectly mirrored on mirror templates (references to the same object were obtained). Simultaneous Turns were interrupted when such objects were visited on the same day. [ ] Some changes and fixes. 5.4 R81 -> 5.4 R82 (01/11/2024) [ ] Some changes and fixes in the online lobby. [ ] Minor changes and fixes. 5.4 R80 -> 5.4 R81 (01/09/2024) [-] Fixed a critical bug in HotA 1.7.0 in the kingdom overview. [ ] Minor changes and fixes. 5.4 R79 -> 5.4 R80 (01/08/2024) [-] Fixed a SoD bug that became critical in HotA. [ ] Minor changes and fixes. 5.4 R78 -> 5.4 R79 (01/07/2024) [-] Fixed a critical bug in HotA 1.7.0: the death of a hero could lead to crashes. 5.4 R77 -> 5.4 R78 (07/01/2024) [-] Fixed a critical bug in HotA 1.7.0: hiring a hero corrupted the game data, which also led to quite frequent crashes. [ ] Minor changes and fixes. 5.4 R73 -> 5.4 R77 (07/01/2024) [-] Fixed a bug in HotA 1.7.0: resources were not transferred to another player during a network game. [+] Ukrainian localization of HoMM3 HD+ has been fixed and updated. [-] Some fixes to the online lobby. [ ] Minor changes and fixes. 5.4 R72 -> 5.4 R73 (01/01/2024) [-] Some fixes for the mod's compatibility with HotA 1.7.0. 5.4 R70 -> 5.4 R72 (12/31/2023) [-] Fixed some bugs in HotA 1.7.0. 5.4 R63 -> 5.4 R70 (12/31/2023) [ ] Minor changes and fixes. 5.4 R62 -> 5.4 R63 (12/27/2023) [ ] Changes for compatibility with future version of HotA. [ ] Minor changes and fixes. 5.4 R61 -> 5.4 R62 (12/15/2023) [-] Fixed a critical bug in the battle queue panel. [-] Some online lobby fixes. 5.4 R60 -> 5.4 R61 (12/12/2023) [ ] Changes for compatibility with future version of HotA. [ ] Some changes and fixes. 5.4 R59 -> 5.4 R60 (12/10/2023) [ ] Changes for compatibility with future version of HotA. [ ] Some changes and fixes. 5.4 R58 -> 5.4 R59 (12/06/2023) [ ] Changes in the "System Cursors" option have been rolled back to the state before 5.4 R56. 5.4 R57 -> 5.4 R58 (12/05/2023) [ ] Minor fixes to the list of templates. 5.4 R56 -> 5.4 R57 (12/05/2023) [ ] The cursor on the adventure map is again always visible when the "System cursors" option is enabled. 5.4 R55 -> 5.4 R56 (12/05/2023) [-] Fixed some bugs in the battle queue panel. [ ] Some changes and fixes. [ ] Changes for compatibility with future version of HotA. 5.4 R54 -> 5.4 R55 (11/06/2023) [ ] Some changes and fixes. 5.4 R53 -> 5.4 R54 (10/28/2023) [-] Fixed a critical bug: when the vertical resolution was less than 620, pressing the 'history' button in the lobby crashed the game. [ ] You can now view hero's spellbook again in the hero level up window. [ ] Minor changes and fixes. 5.4 R52 -> 5.4 R53 (10/27/2023) [!] HotA: The method of notifying about the last seconds of the timer has been changed. [ ] Minor changes and fixes. 5.4 R51 -> 5.4 R52 (10/25/2023) [+] HotA: Added the history of ranked games to the Online Lobby. [ ] Minor changes and fixes. 5.4 R50 -> 5.4 R51 (10/19/2023) [ ] Some changes and fixes of the Online Lobby. 5.4 R49 -> 5.4 R50 (10/03/2023) [ ] Changes for compatibility with future version of HotA. [ ] Minor fixes. 5.4 R48 -> 5.4 R49 (09/30/2023) [-] Fixed a critical bug: scrolling the mouse wheel in the skeleton transformer crashed the game. [ ] Changes for compatibility with future version of HotA. [ ] Minor changes and fixes. 5.4 R47 -> 5.4 R48 (09/13/2023) [-] Fixed a bug in the online lobby: the probable impossibility of writing a private message to a player online. 5.4 R46 -> 5.4 R47 (09/12/2023) [-] Fixed some critical bugs (some possible crashes in the tavern, in battle, in the online lobby). 5.4 R45 -> 5.4 R46 (09/07/2023) [ ] Minor changes and fixes. 5.4 R44 -> 5.4 R45 (09/02/2023) [ ] Minor changes and fixes. 5.4 R43 -> 5.4 R44 (08/25/2023) [ ] Fixed a critical bug. 5.4 R42 -> 5.4 R43 (08/25/2023) [ ] Some fixes and improvements of the online lobby. [ ] Some other changes and bug fixes. 5.4 R41 -> 5.4 R42 (08/13/2023) [ ] Changes for compatibility with a future version of HotA. [ ] Some changes and fixes. 5.4 R40 -> 5.4 R41 (08/05/2023) [ ] Some changes and critical bugs fixes. 5.4 R39 -> 5.4 R40 (07/29/2023) [!] Some changes and fixes in the rating game on the arena map. [-] Fixed a bug of the Simultaneous Turns: creatures on the map would disappear if ST was instantly interrupted at the moment when the second player had the dialog box of joining these creatures open. [ ] Changes for compatibility with a future version of HotA. [ ] Some other fixes. 5.4 R38 -> 5.4 R39 (07/27/2023) [-] The spellbook and the backpack are once again available for viewing in the hero window on someone else's turn in a multiplayer game. 5.4 R37 -> 5.4 R38 (07/27/2023) [-] Bug fixed: It was impossible to redeem an escaped hero on the Jebus Outcast and Duel templates. [ ] Changes for compatibility with a future version of HotA. 5.4 R36 -> 5.4 R37 (07/27/2023) [!] Now it is impossible to perform any actions in the hero window, opened from the hero level-up window. You can only view content. [+] Now on the Altar of Sacrifice the backpack can be scrolled with the mouse wheel. [-] Fixed a critical bug: a possible crash at the end of a ranked online game on an arena map. [-] Fixed freezing under some certain conditions in a multiplayer game. [ ] Some other changes and fixes. 5.4 R35 -> 5.4 R36 (07/24/2023) [-] Fixed a critical bug in a single player game related to the "Invite a Hero" option. [ ] Some other changes and fixes. 5.4 R34 -> 5.4 R35 (07/23/2023) [-] Fixed a critical bug when selecting a town/hero in the pop-up window before starting the scenario. [ ] Some changes and fixes. 5.4 R33 -> 5.4 R34 (07/23/2023) [-] Fixed a crash after "Error receiving data. Keep trying?". [-] Fixed a possible incorrect behavior of the game when a player is defeated in a multiplayer game. [ ] Some other changes and fixes. 5.4 R32 -> 5.4 R33 (07/07/2023) [!] The new code for handling the leave of a player in a multiplayer game has been completed. Fixed a number of bugs (including bugs of the original game) when a player leaves a multiplayer game for three or more players. Now you can play with three or more players with password-protected saves. The player can leave the game at any time without consequences for the game and other players. [ ] Some other changes and fixes. 5.4 R31 -> 5.4 R32 (07/05/2023) [-] Fixed a number of bugs when a player leaves an online game for 3 or more players. Now the game continues correctly when one of the players leaves under any circumstances. [-] Fixed a number of bugs when a player is defeated in an online game. Now the game continues correctly when one of the players is defeated. [-] Fixed a bug: in combat, the move area of creatures defending the town on mouse hover for the attacker would show as if they could not pass through the gate. [+] Some improvements of the map error correction algorithm. [-] Some fixes for Simultaneous Turns. [-] Some fixes for multiplayer game and online lobby. [-] Some fixes for quick map regeneration. [ ] Some other changes and fixes. 5.4 R30 -> 5.4 R31 (06/29/2023) [-] Fixed a critical bug: possible data corruption, crashes, freezes in a multiplayer game on a map where there is a hero with a biography text of more than 1169 characters. [ ] Changes for compatibility with a future version of HotA. [ ] Some changes and fixes. 5.4 R29 -> 5.4 R30 (06/20/2023) [-] Fixed a bug in the original game: clicking on an inactive chat textbox field set focus to this textbox without activating the chat, which confuses the player. Now the focus is not set by clicking. [-] PvP battles with neutrals: Fixed a bug with incorrect stacks placement in battle, which led to desync and crashes. An opponent now also fights for a neutral castle. [-] Fixed a bug in drawing the shadow of a creature's movement in battle when hovering over with the mouse: when animating actions in battle, the shadow was not completely erased. [-] Bug fixed: maps for HotA version 1.7.0 crashed the game when trying to read in HotA version 1.6.1 [ ] Some changes and fixes. 5.4 R27 -> 5.4 R29 (06/07/2023) [-] Fixed a bug: the computer player did not dig the grail after visiting all the obelisks. [-] Fixed a critical bug when clicking on the "generate new" button in hot-seat mode. [ ] Some changes and fixes. 5.4 R26 -> 5.4 R27 (05/27/2023) [-] Fixed a bug: the computer player did not dig the grail after visiting all the obelisks. [+] Now a quick map regeneration is also possible in a single player game. [+] A new tweak allows you to always display the movement area of a unit in battle when hovering the mouse, without holding down the CTRL or SHIFT keys. [+] Added Jebus Outcast template version 2.83a, Duel template updated to version 2.69p [ ] updated localization file #es.ini for Spanish [!] I remind you that you can send your created updates for other languages to baratorch@yandex.ru, since I only edit #en and #ru files myself. [ ] Some changes and fixes. 5.4 R25 -> 5.4 R26 (02/17/2023) [-] Fixed a critical bug in the list of heroes on the adventure screen. 5.4 R24 -> 5.4 R24 (02/17/2023) [ ] Changes for compatibility with the future version of HotA. [ ] Some changes and fixes. 5.4 R23 -> 5.4 R24 (02/15/2023) [-] Hot fix. 5.4 R22 -> 5.4 R23 (02/15/2023) [-] Fixed broken Polish texts. [-] Fixed a bug of the Simultaneous Turns. [-] Fixed a graphical bug in the combat window. [ ] Some other changes and fixes. 5.4 R21 -> 5.4 R22 (02/13/2023) [-] Fixed a bug in the battle queue panel. [ ] Some changes and fixes. 5.4 R20 -> 5.4 R21 (01/23/2023) [+] Changes for compatibility with the future version of HotA. [ ] Some changes and fixes. 5.4 R17 -> 5.4 R20 (01/20/2023) [+] Changes for compatibility with the future version of HotA. [+] The mss32.dll library has been updated to version 6.5e. [-] Some fixes for Simultaneous Turns. [-] Fixed some critical bugs in the online lobby. [ ] Some changes and fixes. 5.4 R16 -> 5.4 R17 (12/13/2022) [+] Changes for compatibility with the future version of HotA. [ ] Some changes and fixes. 5.4 R13 -> 5.4 R16 (12/07/2022) [+] Changes for compatibility with the future version of HotA. [ ] Some changes and fixes. 5.4 R11 -> 5.4 R13 (11/26/2022) [-] Fixed a critical bug when starting a mirror template. [-] Fixed rendering bug in battle. [+] Changes for compatibility with the future version of HotA. [ ] Some changes and fixes. 5.4 R10 -> 5.4 R11 (11/17/2022) [-] Fixed a critical bug: crash when buying a hero in a town. [+] Changes for compatibility with the future version of HotA. 5.4 R9 -> 5.4 R10 (11/06/2022) [ ] Some changes and fixes. 5.4 R8 -> 5.4 R9 (11/05/2022) [-] Fixed a critical bug. 5.4 R7 -> 5.4 R8 (11/04/2022) [-] Fixed a critical bug. [ ] Some changes and fixes. 5.4 R5 -> 5.4 R7 (10/16/2022) [-] Rollback of some buggy changes and optimizations. [ ] Some changes and fixes. 5.4 R3 -> 5.4 R5 (10/14/2022) [-] Rollback of some buggy changes and optimizations. [ ] Some changes and fixes. 5.4 R2 -> 5.4 R3 (10/11/2022) [ ] Some changes and fixes. 5.4 RC1 -> 5.4 R2 (10/02/2022) [-] Some fixes in the auto-limiting of settings of the RMG. [ ] Minor changes and fixes. 5.3 R17 -> 5.4 RC1 (09/27/2022) [+] Optimizations. [ ] Some fixes. 5.3 R15 -> 5.3 R17 (09/20/2022) [ ] Some fixes. 5.3 R13 -> 5.3 R15 (09/20/2022) [ ] Updated patcher_x86.dll to version 4.17.3 [+] Some improvements in simultaneous turns (it is recommended to play the updated version for all participants of the online game). [-] Fixed some critical bugs and possible freezes. [-] Rollback of some buggy changes and optimizations. [ ] Minor changes and fixes. 5.3 R12 -> 5.3 R13 (09/18/2022) [ ] Updated patcher_x86.dll to version 4.17.1 [ ] (SoD) Fixed and optimized multi-threaded rendering of the adventure map. [+] Fixed and optimized (stretchable) 32-bit GDI graphics mode. [+] Changes for compatibility with the future version of HotA. [ ] Minor changes, fixes and optimizations. 5.3 R11 -> 5.3 R12 (13.09.2022) [ ] Updated patcher_x86.dll to version 4.17.0 [-] Fixed some crashes in WoG/ERA [+] Optimized graphics. [ ] Minor changes, fixes and optimizations. 5.3 R10 -> 5.3 R11 (09/11/2022) [ ] Updated patcher_x86.dll to version 4.16.0 [+] The game fully supports Windows XP again. As before update 5.3 R9 [ ] Minor changes and fixes. 5.3 R9 -> 5.3 R10 (09/10/2022) [ ] Updated patcher_x86.dll to version 4.15.2 [-] (HotA) Fixed some very slow game operation through CrossOver and Wineskin with Apple M1 CPU (the game was very slow during map generation, on the adventure map, in combat, ...). [-] (SoD) The game does not support the SoD_SP plugin version 1.9.3.11 and earlier due to incompatibility (please contact the creator of the SoD_SP plugin for a fix). [-] (SoD) The game does not support AIManaSaving and ArtGuard plugins, because these plugins are buggy. [ ] Some changes and fixes. 5.3 R6 -> 5.3 R9 (09/09/2022) [ ] Updated patcher_x86.dll to version 4.15.1 [+] Rendering of the adventure map is optimized and is now multi-threaded (The feature is controlled by the Graphics.AdvMap.Threads tweak) [+] Optimized rendering of all graphics (regardless of the selected graphics mode). [ ] Minor changes and fixes. 5.3 R5 -> 5.3 R6 (08/09/2022) [*] Fixed lobby server: frequent lags of several seconds or more are excluded. [+] The localization file #ua.ini for the Ukrainian language has been updated. [ ] Some changes and fixes. 5.3 R4 -> 5.3 R5 (07/20/2022) [-] (SoD) Fixed some critical bugs. [-] (HotA) Fixed a bug with the disappearance of an artifact when trying to put it in a full backpack. [-] (HotA) Fixed a bug: AI hero did not cast hypnosis. [+] Changes for compatibility with the future version of HotA. [ ] Some changes and fixes. 5.3 R3 -> 5.3 R4 (06/13/2022) [ ] Some changes and fixes. 5.3 R2 -> 5.3 R3 (05/27/2022) [ ] Some changes and fixes. 5.3 R1 -> 5.3 R2 (04/14/2022) [ ] Some changes and fixes. 5.2 R99 -> 5.3 R1 (03/24/2022) [ ] Some changes and fixes of the online lobby and lobby server. [ ] Minor changes and fixes. 5.2 R98 -> 5.2 R99 (03/05/2022) [ ] Minor changes and fixes. 5.2 R95 -> 5.2 R98 (02/28/2022) [ ] Some changes of the lobby server and the online lobby. [ ] Minor changes and fixes. 5.2 R94 -> 5.2 R95 (02/15/2022) [-] Fixed a bug: crash when ending a turn in a multiplayer game on maps larger than XL. [-] Fixed a bug with whirlpool and magical terrain on the edges of the map . [-] Fixed some AI crashes on the map. [-] Some other fixes. 5.2 R93 -> 5.2 R94 (02/12/2022) [-] Fixed (by Sav) a bug of the original game, which became critical in HotA: crashes in a quick battle involving unicorns and fangarms. [ ] WoG/ERA: Some changes and fixes. [ ] Minor changes and fixes. 5.2 R92 -> 5.2 R93 (02/09/2022) [-] Fixes of the recent changes. 5.2 R91 -> 5.2 R92 (02/09/2022) [-] Fixed a critical bug of HotA: a hero in a boat with angel wings could swim across the land, which led to a crash. [-] Fixed a critical bug related to the hero's backpack. [-] The "System cursors" option no longer requires an additional 64 MB of RAM. [ ] In the 32-bit GDI graphics mode, an additional 64 MB of RAM is now required only for those filters that really need it. If it is impossible to allocate these 64 MB, the game does not crash on startup, but works with an undemanding filter, regardless of the settings. [ ] WoG/ERA: Some changes and fixes. [ ] Minor changes and fixes. 5.2 R90 -> 5.2 R91 (02/05/2022) [-] Fixed a critical bug in the battle drawing code. [-] SoD: Fixed a bug with the completion of Simultaneous Turns. [-] Fixed a bug of the original game: an attempt by the AI to cast a clone spell when there are no free stacks (for example, all available stacks occupied by summoned elementals) would lead to a crash. 5.2 R86 -> 5.2 R90 (01/28/2022) [-] Fixes of the recent changes. 5.2 R85 -> 5.2 R86 (01/28/2022) [+] Scrolling by dragging is available on the adventure map: by middle mouse button, right mouse button, right mouse button + CTRL. Added a to the tweaks that takes values ​​of 0, 1 and 2 (0 - disable scrolling by dragging, 1 - enable, 2 - enable scrolling by dragging and disable the original scrolling by the edges of the adventure window). = 1 by default. [-] Fixed a bug in the original game: a crash when trying to raise demons with pitlords when the maximum number of elemental stacks was summoned. Now pitlords will not be able to raise demons in this case. [-] Fixed AI not using flight, dimension door, and town portal spells when HD+ is enabled. [-] Fixed The backpack buttons and the backpack window in the allied heroes meeting window. Crashes related to this are excluded. [ ] Waiting for a response to input (mouse click, key pressed) when playing a building construction animation in a town has been reduced from 700 to 50 milliseconds. [ ] Some fixes for Simultaneous Turns. [ ] Minor changes and fixes. 5.2 R84 -> 5.2 R85 (01/11/2022) [-] Fixed a critical bug related to the creatures selecting in a town. [-] Fixed incorrect display of creature's move area by CTRL and SHIFT in battle. [-] Fixed critical bug when connecting with an inappropriate version of HoMM3 HD to the online game. [ ] Fixed inability to play some maps in the online lobby. [ ] Minor changes and fixes. 5.2 R83 -> 5.2 R84 (01/08/2022) [-] Fixed incorrect display of creature's move area by CTRL and SHIFT in battle. [ ] Minor changes and fixes. 5.2 R82 -> 5.2 R83 (01/06/2022) [-] Fixed critical bug in the PvP options of a new scenario in the multiplayer game. [-] Fixed critical bug when connecting with an inappropriate version of HoMM3 HD to the online game. [-] Fixed critical bug (5F24D4) when a player exits to the main menu during a battle with an opponent in the online game. [-] Cosmetic bug of 32-bit graphic modes: the frame of building in the town and the frame of the creaturein the battle did not flicker . [-] Fixed in sending reports on critical error. [+] Some corrections for displaying creature's move area by CTRL and SHIFT in the battle. Now both CTRL and SHIFT share the same common functionality. [+] Displaying creature's move area by CTRL and SHIFT works in the battle queue bar. [ ] Minor changes and fixes. 5.2 R80 -> 5.2 R82 (12/25/2021) [-] Fixed critical bug of the original multiplayer game with the capture of mine (or lighthouse) number 128 and higher. [-] Fixed critical bug of interrupting ST during the movement of the hero. [-] Fixed critical bug with joining (third or more participants) to the online game during map generation. [ ] Some fixes of the online game with ally (with ST and without). [ ] Completed the fix of getting the same hero with 2000 MP using puzzle map (by Sav). [ ] Some fixes and improvements. 5.2 R78 -> 5.2 R80 (12/21/2021) [-] Some voluminous bug fixes and changes of the online lobby. [-] Fixed getting the same hero with 2000 mp from Sav. [+] RMG template Duel (by MKC) was added. [ ] Some changes and fixes. 5.2 R76 -> 5.2 R78 (10/27/2021) [ ] Some changes and fixes. 5.2 R74 -> 5.2 R76 (10/26/2021) [-] Fixed a critical bug: now you can not start a multiplayer game while the joined player has not finished receiving the maps headers. [-] (HD +) Fixed a bug of the original game: now if the battle is won, but the hero is left with only the stacks raised by the basic resurrection, then one creature of the rightmost such stack remains in the army. This is exactly what the developers of the original game did, but due to errors the code did not work, and the hero was left without an army in this case. [-] inability to type 3 and 9 on the numeric keypad in the chat of the new scenario window. [+] The [G] key not only opens the thieves guild window, but also closes it. [+] RMG template 1deaL (by Arthas) was added. [ ] Some changes and fixes. 5.2 R72 -> 5.2 R74 (10/04/2021) [-] Fixed a critical bug of the original game in the town window when playing with an ally online. [ ] Some changes and fixes. 5.2 R71 -> 5.2 R72 (10/01/2021) [ ] Some changes, fixes, optimizations. 5.2 R70 -> 5.2 R71 (09/29/2021) [-] Some fixes. 5.2 R68 -> 5.2 R70 (09/25/2021) [-] Fixed bugs with the Town Portal spell. 5.2 R67 -> 5.2 R69 (09/25/2021) [-] Fixed a bug with doubling hero when canceling the Town Portal spell in the town. [ ] Some changes, fixes, optimizations. 5.2 R63 -> 5.2 R67 (09/09/2021) [ ] Several fixes. 5.2 R61 -> 5.2 R63 (08/28/2021) [ ] Some changes, fixes, optimizations. 5.2 R60 -> 5.2 R61 (08/22/2021) [-] WoG/ERA: fixed bugs with creatures experience and Quick Army Management. [-] ERA: minor changes and fixes. [ ] Minor changes and fixes. 5.2 R59 -> 5.2 R60 (08/19/2021) [-] Fixed critical bug. [-] Fixed critical bug in the online lobby client. 5.2 R57 -> 5.2 R59 (08/18/2021) [-] Fixed critical bug in the online lobby client. 5.2 R56 -> 5.2 R57 (08/18/2021) [-] Some bug fixes in OpenGL by Verok graphics modes. [ ] Optimization and bug fixes in 32-bit GDI graphics mode. [ ] Minor changes, optimizations, fixes. 5.2 R55 -> 5.2 R56 (08/14/2021) [ ] Minor changes and fixes. 5.2 R54 -> 5.2 R55 (08/13/2021) [ ] Minor changes and fixes. 5.2 R52 -> 5.2 R54 (08/11/2021) [ ] Improved typing in the game using the keyboard. All keys now behave in the most understandable way. As one of the consequences: it is now possible to enter numbers using the numeric keypad. [-] Fixed some bugs and freezes in the game when admitting defeat during a battle in a ranked game. [ ] OpenGL by Verok graphics mode updated to version 1.6.3 (some fixes and optimizations). [-] Bug with the "Tournament Rules" option and starting resources at 200% difficulty. [ ] Many minor changes and fixes. 5.2 R49 -> 5.2 R52 (08/06/2021) [ ] patcher_x86.dll library updated to version 4.6.1 [+] Added compatibility with various programs for launching the game on Apple M1 chip. [+] Added the ability to type in Russian in Wine with any Wine settings [+] Added the ability to type in Polish, Czech (etc.) in Wine with any Wine settings and in Windows with a different interface language. The appropriate language must be selected in the HD_Launcher settings, and the game fonts (* .fnt) must contain the required characters. [+] Inserting unicode text by [CTRL]+[V] now works correctly for the Russian language and for the language selected in the HD_Launcher settings. [ ] Corrections and optimizations of recent changes. [ ] Many minor changes and fixes. 5.2 R46 -> 5.2 R49 (07/27/2021) [ ] Bug fixes for recent changes. 5.2 R45 -> 5.2 R46 (07/27/2021) [+] Added ability to type text in a language other than the default Windows language (e.g. ability to type Russian text on English Windows). [-] Online Lobby: fixed non-saving of the private/game chat when the game was shut down abnormally. [+] Online Lobby: Opened private chats are now sorted by the time of the last message. The higher ones are more recent ones. [+] Heroes cannot be recruited in the tavern on Jebus Outcast. [ ] Minor changes and fixes. 5.2 R44 -> 5.2 R45 (07/14/2021) [ ] Minor changes and fixes. 5.2 R43 -> 5.2 R44 (06/25/2021) [-] Fixed a bug of the original game: a crash in the garrison / mine / join creature window when clicking on a creature while holding down the [D] key after selecting another creature. [-] Fixed a bug in the original game: a crash at the start with a certain location of the whirlpool and magical terrain on the lower edge of the map. [ ] Some fixes for Simultaneous Turns. [ ] Some fixes for quick restart (regeneration) in network multiplayer. [ ] Minor changes and fixes. 5.2 R42 -> 5.2 R43 (06/19/2021) [-] Bugs of version 5.2 R42 fixed. 5.2 R41 -> 5.2 R42 (06/19/2021) [-] Fixed a bug of the original game: after a certain sequence of capturing a prison, hiring and firing heroes, playing the replay damaged / crashed the game. As a result, the network game with simultaneous turns could be damaged / crashed after receiving a turn. [-] Fixed a bug of the original game: crash in the town when clicking on a creature while holding down the [D] key after selecting another creature. [-] Some fixes for quick restart (regeneration) in the network game. [ ] By default, the OpenGL by Verok graphics core is now set to version 1.57. [ ] Minor changes and fixes. 5.2 R40 -> 5.2 R41 (06/12/2021) [-] Fixes of recent fixes :) [ ] Minor changes and fixes. 5.2 R38 -> 5.2 R40 (06/08/2021) [-] Fixed Tree of Knowledge, Corpse and Lean To on mirror templates. [-] Fixed a bug with invisible hero (Also saved games with this bug fixed). [-] Fixed some minor bugs of the original game. [-] Fixed the buy all creatures window in the town. [+] Now creatures from the dungeon summoning portal can be recruited by Ctrl + clicking on their icon in the lower left corner of the town window. [ ] Minor changes and fixes. 5.2 R37 -> 5.2 R38 (06/04/2021) [ ] Some changes and fixes of the quick restart (regeneration) in a multiplayer game. [-] (HD +) Fixed a bug of the original game: display glitches after redrawing the adventure screen when some dialog box is open. [ ] Minor changes and fixes. 5.2 R36 -> 5.2 R37 (05/28/2021) [-] Fixed availability of hit-run on the turn of a war machine without skill when tournament rules are enabled. [-] Fixed a critical bug: the end turn button could become active when it shouldn't after quick restart (regeneration) and after interrupting Simultaneous Turns in a multiplayer game. [-] Fixed possible game freeze during quick restart (regeneration) in a multiplayer game. [-] Some other changes and fixes of the quick restart (regeneration) in a multiplayer game. [-] Fixed wrong sequence of creatures in a shown queue in battles with a catapult. [-] Fixed critical bug of the original game: in the multiplayer game the capture of the town by the active player while the player who is waiting for the turn is looking at the kingdom overview led to various crashes. [ ] The mechanism of automatic correction of map errors is improved. 5.2 R35 -> 5.2 R36 (05/23/2021) [-] Fixed critical bug of the Quick Army Management in the town/garrison/mine/creature join window. [-] Fixed a critical bug of the original game: crash after manually adding an artifact to an almost full backpack containing empty slots between artifacts. [-] Fixed a critical bug of the original game: a possible crash in the artifact merchant window when scrolling the backpack, if an artifact is not selected for sale. [-] Fixed a crash in the game save/load window if there is a subfolder in the Games folder with ".gm" in the name. [-] In a multiplayer game with the PvP neutral combat option enabled, the human player now controls only neutral units, but not units of computer players. Thus, a game with the PvP neutral combat option enabled in the presence of computer players on the map are now playable. [ ] Some fixes for quick restart (regeneration) in multiplayer. [ ] Some fixes and improvements of the Simultaneous Turns. [ ] Minor changes and fixes. 5.2 R34 -> 5.2 R35 (05/19/2021) [-] Fixed the double-clicking a skill in the hero level-up dialog. Previously, quick clicks could select the wrong skill. [-] Fixed a critical bug of simultaneous turns related to the capture of the town and interruption by attacking to the hero. [-] Fixed critical bugs of the original game: in a multiplayer game, the capture of a town by an active player while the player who is waiting for a turn is in the town screen led to various crashes. [-] Fixed a critical bug of the original game: crash in a rare situation with defeat in battle in a multiplayer game and with opened hero window at player who is waiting for a turn. [-] Fixed bugs of the original game with turning gray town and possible crash when viewing the opponents' turn while waiting for a turn in a multiplayer game. [-] Fixed critical bug: a quick restart (regeneration) in a multiplayer game while simultaneous turns running while the player has a battle results window open or leveling up after a battle in a map object crashed the game. [-] Some other critical bugs fixes of quick restart (regeneration) in a multiplayer game. [ ] Minor changes and fixes. 5.2 R33 -> 5.2 R34 (05/06/2021) [-] Fixed critical bug related to changes in version 5.2 R32. 5.2 R32 -> 5.2 R33 (05/06/2021) [ ] Minor changes and fixes. 5.2 R31 -> 5.2 R32 (05/05/2021) [ ] Some changes and fixes of the lobby server and the Online Lobby. [!] SoD: Generation of battle obstacles and upgraded stacks with HD+ option is now identical to generation without HD+. [ ] Minor changes and fixes. 5.2 R30 -> 5.2 R31 (04/20/2021) [ ] By default, the OpenGL by Verok graphics core is now set to version 1.24. In tweaks, putting = 2 switches the core to version 1.57. [ ] Minor changes and fixes. [ ] Changes for compatibility with WoG / ERA. 5.2 RC29 -> 5.2 R30 (04/05/2021) [ ] Minor changes and fixes. 5.2 RC28 -> 5.2 RC29 (02/24/2021) [-] Bug fixes in "OpenGL by Verok" graphics modes. [-] Bug fixed: ancient lamp did not mirror on mirror templates. game freezing when opening a lobby window. [+] Changes for compatibility with the future version of HotA. [ ] Minor changes and fixes. 5.2 RC26 -> 5.2 RC28 (02/12/2021) [ ] Some fixes and optimizations of "OpenGL by Verok" graphics modes. [ ] Minor changes and fixes. 5.2 RC21 -> 5.2 RC26 (02/08/2021) [-] Fixed critical bug: crash when right-clicking in the save window in the online multiplayer game. [-] Fixed critical bug: crash after leveling up a defending hero in the online multiplayer game. [-] A number of fixes (including critical bugfixes) of "OpenGL by Verok" graphics modes. [-] Some fixes in the lobby server. 5.2 RC20 -> 5.2 RC21 (01/12/2021) [-] Hot-fixed a bug: inability to play multiplayer games, crashing. 5.2 RC19 -> 5.2 RC20 (01/12/2021) [+] Core of the 'OpenGL by Verok' graphics modes updated to version 1.57. [-] Fixed a Bug: incorrect timer value when automatically saving before the battle* [-] Fixed a Bug: non-working chat and crashes when trying to use a private chat with an opponent while saving the game after an opponent leaves the game* * Before the server is updated, all players must have this update installed for the fixes to take effect. 5.2 RC17 -> 5.2 RC19 (01/01/2021) [-] Fixed broken OpenGL by Verok graphichs modes. [ ] Some changes and fixes of the lobby server and the Online Lobby. 5.2 RC16 -> 5.2 RC17 (12/31/2020) [-] Fixed a bug of the original game: "graying" of the opponent's town while waiting for a turn in a multiplayer game and a possible crash associated with this. [-] Some minor fixes of the Simultaneous Turns. [ ] Some fixes of the System Cursors. [ ] Minor changes and fixes. 5.2 RC15 -> 5.2 RC16 (12/25/2020) [ ] Some changes and fixes of the lobby server and the Online Lobby. [ ] Some changes and fixes for WOG / ERA. [ ] Some other fixes. 5.2 RC15 -> 5.2 RC15 (12/11/2020) [-] update fixed. 5.2 RC14 -> 5.2 RC15 (12/11/2020) [-] Fixed bug with fake backpack overflow and related crash. [-] WoG / ERA: fixed functionality for assembling and disassembling combination artifacts right in the backpack. [-] WoG / ERA: creature # 150 is not considered a war machine in the extended combat functionality. [ ] Minor changes and fixes. 5.2 RC12 -> 5.2 RC14 (12/02/2020) [ ] Some changes and fixes for WoG/ERA. [ ] Some changes and fixes. 5.2 RC11 -> 5.2 RC12 (12/01/2020) [+] Many fixes and changes for WoG/ERA. [ ] Some changes and fixes. 5.2 RC10 -> 5.2 RC11 (11/19/2020) [-] Some fixes in the functioning of the town screen while waiting for a turn in a multiplayer game. [ ] Some changes and fixes in the online lobby. [+] Added localization file #cn.ini for Chinese (Chinese version of the game is required). [ ] Minor changes and fixes. 5.2 RC9 -> 5.2 RC10 (11/09/2020) [-] Fixed a bug of the original game: Crash / glitches after opening the Hero Window from the Garrison Window when joining creatures on a map with completely filled army slots. [-] Fixed a bug: In a multiplayer game, with a sufficiently high ping, the red (first) player during simultaneous turns could have time to enter the Town Screen and perform any game actions in the town after the end of the turn. [-] Fixes in the mechanism of quick restart (map regeneration) in a multiplayer game: the possibility of an old map affecting a new one is completely excluded. [ ] Some fixes to recent changes to the creature queue in battle for compatibility with the SoD_SP plugin. [!] ATTENTION! Multiplayer is available with players using the updated version of HoMM3 HD only. 5.2 RC8 -> 5.2 RC9 (11/07/2020) [ ] Bug fixes for recent changes. 5.2 RC7 -> 5.2 RC8 (11/07/2020) [+] The queue of creatures can now be turned on and off during the battle through the combat options dialog and the [Z] key. The corresponding option in "More options ..." before the start of the game was cut. [-] Fixed some minor bugs in the Battle Queue. [-] Rare critical bug of quick battle. [+] Buttons for the tactical phase of the battle with the turned on queue of creatures for the Polish language. [ ] For ERA, some relevant SoD features have been added (Folders, quick selection of towns and heroes, extended hero info of a random map in the scenario manager; daily saves; grid on the map; ...) Also added some bug fixes. [!] ATTENTION! Multiplayer is available with players using the updated version of HoMM3 HD only. 5.2 RC5 -> 5.2 RC7 (11/04/2020) [-] Fixed bugs of the battle queue: incorrect queue after the end of the haste/prayer/slow; displaying dead clones in the queue. [-] Critical bug in the online lobby chat. [+] Updated localization #pl.ini file for Polish. [ ] Minor changes and fixes. 5.2 RC4 -> 5.2 RC5 (10/30/2020) [-] Fixed random crash if sound effects turned on (Improved overall game stability). [-] Fixed possible crash when using the battle queue of creatures. [ ] Minor changes and fixes. 5.2 RC3 -> 5.2 RC4 (10/30/2020) [ ] Rollback to the core version 1.24 of the 'OpenGL by Verok' graphics mode. [ ] changes and fixes in 'OpenGL by Verok' graphics mode (core version 1.24). 5.2 RC2 -> 5.2 RC3 (10/29/2020) [-] Fixed bugs in 'OpenGL by Verok' graphics mode. [-] Fixed a bug with a falsely overflowing backpack. [-] Fixed a bug of the original game: crash when pressing the [T] key while controlling the tower in battle. [ ] Now in the battle, clicking on the status bar opens the battle log, including when the chat input field is active. [ ] Minor changes and fixes. 5.2 RC1 -> 5.2 RC2 (10/27/2020) [+] "OpenGL by Verok" graphics mode has been updated to version 1.50 (you may need to re-configure the filters in this mode). [+] Updated localization #es.ini file for Spanish. [-] Fixed critical bug in the online lobby chat. [-] Fixed a bug of the original game: "graying" of the opponent's town while waiting for a turn in a multiplayer game and a possible crash associated with this. [-] Excluded a crash when clicking on the Underground button in the View Air / Earth Screen on a map without an underground. [!] Now when installing / updating HoMM3 HD+ deletes Verok's GL Wrapper files from the game folder due to incompatibility. Use integrated "OpenGL by Verok" graphics mode instead. 5.1 R5 -> 5.2 RC1 (10/17/2020) [ ] Some fixes and changes in the Online Lobby. [+] Localization texts of a number of interface elements has been added to the #en.ini and #ru.ini files. Interested people can update and send me the localization files for other languages. 5.1 R4 -> 5.1 R5 (10/13/2020) [!] ATTENTION! Multiplayer is available with players using the updated version of HoMM3 HD only. [-] Fixed a bug with Simultaneous Turns (the outer dwelling became neutral after the end of the turn, if it was captured by the blue (simultaneous) player but the blue (simultaneous) player did not buy a creature from this dwelling on the same day). 5.1 R3 -> 5.1 R4 (10/13/2020) [ ] Some fixes and changes in the Online Lobby. [+] Localization texts of a number of interface elements has been added to the #en.ini and #ru.ini files. Interested people can update and send me the localization files for other languages. 5.1 R2 -> 5.1 R3 (10/12/2020) [!] ATTENTION! Multiplayer is available with players using the updated version of HoMM3 HD only. [-] Fixed critical bug of the Simultaneous Turns. 5.1 R1 -> 5.1 R2 (10/12/2020) [!] ATTENTION! Multiplayer is available with players using the updated version of HoMM3 HD only. [ ] Some fixes and improvements of the Online Lobby, of the Lobby Server. [-] Fixed critical bug of the Simultaneous Turns. 5.0 RC99 -> 5.1 R1 (10/11/2020) [!] ATTENTION! Multiplayer is available with players using the updated version of HoMM3 HD only. [ ] Some changes in the Lobby Server. 5.0 RC98 -> 5.0 RC99 (10/11/2020) [!] ATTENTION! Multiplayer is available with players using the updated version of HoMM3 HD only. [-] Fixed a critical bug of the online lobby client. [ ] Some changes of the Simultaneous Turns. [ ] Minor changes and fixes. 5.0 RC97 -> 5.0 RC98 (10/05/2020) [!] ATTENTION! Multiplayer is available with players using the updated version of HoMM3 HD only. [-] Fixed premature interruption of Simultaneous Turns. 5.0 RC96 -> 5.0 RC97 (10/05/2020) [!] ATTENTION! Multiplayer is available with players using the updated version of HoMM3 HD only. [-] Fixed a bug due to which Simultaneous Turns could interrupted, the map gets damaged (red circles, incorrect terrain tiles, etc.), crashes occur. The bug was especially pronounced on large maps and/or with a big number of online players. [+] Changes and improvements of the Simultaneous Turns feature. [+] Changes #1 and #3 of version 5.0 RC77 have been applied again. [+] The mechanism of automatic correction of map errors is improved. [ ] Some minor changes and bugfixes. 5.0 RC95 -> 5.0 RC96 (09/19/2020) [-] Fixed a bug with joining the hosted game in the online lobby. 5.0 RC94 -> 5.0 RC95 (09/18/2020) [ ] The server part of the online lobby has been updated. [ ] Minor changes and fixes. 5.0 RC93 -> 5.0 RC94 (06/01/2020) [-] Fixed game saving critical bug 5.0 RC91 -> 5.0 RC93 (05/17/2020) [ ] Some changes and fixes. 5.0 RC90 -> 5.0 RC91 (05/14/2020) [ ] Some changes and fixes. 5.0 RC89 -> 5.0 RC90 (04/17/2020) [-] Fixed bugs of the battle queue, including critical ones. [+] Added tweak , which allows you to completely disable the queue of creatures in the battle and all related changes. [ ] Now in the multiplayer game, the joined player can choose to enable or disable the battle queue, regardless of what the host has chosen. [-] Fixed a critical bug of the new day in the campaigns. [-] Changes #1 and #3 of version 5.0 RC77 have been canceled. [ ] Minor changes and fixes. 5.0 RC88 -> 5.0 RC89 (04/10/2020) [-] Fixed bugs in the mechanism of reconnecting the game to the lobby server: the game could not reconnect in some cases, the game could freeze during reconnection. [-] Fixed some bugs related to the battle queue of creatures . [ ] Some changes and fixes. 5.0 RC87 -> 5.0 RC88 (04/05/2020) [ ] Some changes and fixes. 5.0 RC86 -> 5.0 RC87 (04/03/2020) [-] Fixed slow rendering of the battle with the battle queue on weak machines. [-] The battle queue is now disabled if the SoD_SP plugin is used [-] Fixed some bugs in the online lobby and in the lobby server. [ ] Minor changes and fixes. 5.0 RC81 -> 5.0 RC86 (04/01/2020) [+] Queue of creatures in battle. [-] Fixes in graphic modes of OpenGL by Verok [ ] Some changes and fixes in the Online Lobby. 5.0 RC80 -> 5.0 RC81 (03/15/2020) [-] Some changes and fixes in the Online Lobby. [ ] Minor changes and fixes. 5.0 RC79 -> 5.0 RC80 (03/01/2020) [-] fixed а critical bug: crash of simultaneous turns with some quests created in Hota 1.6.0. [ ] Minor changes and fixes. 5.0 RC78 -> 5.0 RC79 (02/16/2020) [!] ATTENTION! Multiplayer is available with players using the updated version of HoMM3 HD only. [-] fixed critical bug: freezing in a online multiplayer game when a joined player receives a message about a template mismatch. 5.0 RC77 -> 5.0 RC78 (02/14/2020) [!] ATTENTION! Multiplayer is available with players using the updated version of HoMM3 HD only. [-] Fixed critical bug of the previous version: the joined player crashed when starting / loading a network game through the Online Lobby, if the host had less than a certain amount of RAM. Now RAM requirements are negligible. [ ] Minor changes and fixes. 5.0 RC76 -> 5.0 RC77 (02/13/2020) [-] Fxed critical bug when sending / receiving a turn in a network game (Bug of the original game, which became critical only after implementation of the Simultaneous Turns ) [-] Fixed a critical bug with playing sounds. [+] Significantly reduced (at least a third) the amount of data transferred when starting / loading a network game through the online lobby. (It is the transmitted map/saved game at start/load that is the main source of traffic in the network game). [!] fixes, optimizations, some changes in the Lobby Servers [-] the dependence of OpenGL graphics modes (HD_VGL.dll) on Microsoft Visual C ++ 2013 Redistributable (msvcrt120.dll) has been removed. 5.0 RC75 -> 5.0 RC76 (01/15/2020) [ ] Upgrade, reorganization and updating of the Lobby Servers. [-] Fixed some compatibility issues of the latest HotA. [ ] Minor changes and fixes. 5.0 RC74 -> 5.0 RC75 (01/06/2020) [-] Fixes in compability with the latest HotA version. [ ] Minor changes and fixes. 5.0 RC73 -> 5.0 RC74 (01/06/2020) [ ] Relocation and reorganization of the Lobby Servers. [-] Fixes for compatibility with the latest version of HotA [-] Fixed bug of quick end of battle by pressing [Q] [ ] Minor changes and fixes. 5.0 RC72 -> 5.0 RC73 (01/03/2020) [-] Fixes in compability with the latest HotA version. [ ] Minor changes and fixes. 5.0 RC71 -> 5.0 RC72 (01/02/2020) [-] Fixes in compability with the latest HotA version. [ ] Minor changes and fixes. 5.0 RC70 -> 5.0 RC70 (01/01/2020) [ ] Changes for compability with the latest HotA version. 5.0 RC69 -> 5.0 RC70 (12/31/2019) [+] Changes for compability with future HotA version. [ ] Minor changes and fixes. 5.0 RC68 -> 5.0 RC69 (12/30/2019) [ ] A small reorganization of the mod files. [+] Hungarian has been added to HD_Launcher [ ] Minor changes and fixes. 5.0 RC67 -> 5.0 RC68 (12/27/2019) [!] Relocation and upgrade of Lobby Servers. [ ] Relocation of HoMM3 HD+ Update Server. [ ] Minor changes and fixes. 5.0 RC66 -> 5.0 RC67 (12/26/2019) [-] Fixed incorrect display of added spell points for hero with intelligence speciality if the option "Show object messages" is turned off. [-] Fixed glitches in the smooth movement of the hero in OpenGL modes. [+] Added ability to disable the smooth movement of the hero in OpenGL modes using the tweak Graphics.OpenGl.SmoothMovement [+] Changes for compability with future HotA version. [ ] Minor changes and fixes. 5.0 RC65 -> 5.0 RC66 (12/19/2019) [-] Citical bug of system cursors option. 5.0 RC64 -> 5.0 RC65 (12/18/2019) [!] Recovery and relocation of Lobby Servers. [ ] Minor changes and fixes 5.0 RC63 -> 5.0 RC64 (11/22/2019) [-] Fixed some bugs of the previous update. [ ] Minor changes and improvements of the Online Lobby. 5.0 RC61 -> 5.0 RC63 (11/18/2019) [+] New graphics modes: (stretchable) 16-bit OpenGL and (stretchable) 32-bit OpenGL by Verok use GPU for scaling, filtering and rendering , unlike other modes which use CPU. [+] 32-bit True graphics modes have become even more True for SoD and for the future HotA [+] System cursors which was used in 32-bit True (stretchable) GDI mode is now used in all modes. This option is highly recommended for use. [ ] All graphic modes and some filters renamed (the functionality has not changed) [ ] Changed the option code Sys.CPU.ReduceUsage (= 1 and = 2) Now in the message loop instead of "Sleep (1ms or maybe more)" the game tries to do "Sleep (about 0.5 ms, no more)". Changes apply only to Windows. As usual, it is recommended to use Sys.CPU.ReduceUsage = 2. [-] Settings are no longer reset after update. [ ] Minor changes and fixes. 5.0 RC60 -> 5.0 RC61 (11/01/2019) [ ] Fixed a critical bug in the Quest Log. [ ] Minor changes and fixes. 5.0 RC59 -> 5.0 RC60 (10/29/2019) [ ] Minor changes and fixes. 5.0 RC58 -> 5.0 RC59 (10/28/2019) [-] Crash in town if: select lower hero, space, click on the place of the lower hero. [-] Crash when dismissing a creature in the town mini-window through the Creature Info Dialog if there is no hero in the town . [ ] HotA: some changes and fixes in the client part of the Online lobby. [!] HotA: new formula for calculating the Online lobby rating. [ ] Some changes in the tools for administrators and moderators of the Online Lobby. [+] Changes for compability with future HotA version. [ ] Minor changes and fixes. 5.0 RC57 -> 5.0 RC58 (08/13/2019) [+] Added the ability to mute the sound of private chat messages and the ability to receive private messages only from friends and opponents during the game ("Settings" button in the Online Lobby screen). 5.0 RC56 -> 5.0 RC57 (08/09/2019) [-] Fixed a critical bug when clicking on an empty slot in the backpack. 5.0 RC55 -> 5.0 RC56 (08/06/2019) [+] Combination artifacts can be assembled and disassembled in the backpack. [-] (SoD) Fixed a critical bug with replaying the turn. [-] (SoD) Fixed a critical bug in the tavern in the Polish Gold Edition. [ ] (SoD) Minor changes and fixes. 5.0 RC54 -> 5.0 RC55 (07/27/2019) [-] (SoD) Fixed a critical bug in the New/Load/Save Scenario Selection Window. [ ] (SoD) Finished the following: when navigating through folders (in the New/Load/Save Scenario Selection Window), the game stores the last selected file in each folder. By default, the most recent file is selected. 5.0 RC53 -> 5.0 RC54 (07/12/2019) [] Minor changes and fixes in the Lobby Server. 5.0 RC51 -> 5.0 RC53 (05/05/2019) [ ] Minor changes and fixes. 5.0 RC50 -> 5.0 RC51 (04/24/2019) [ ] Changes in the online lobby. [ ] Changes in online lobby administration policy. [!] All players banned in the online lobby are amnestied! 5.0 RC46 -> 5.0 RC50 (04/07/2019) [ ] Some changes in the Online Lobby. 5.0 RC45 -> 5.0 RC46 (03/02/2019) [-] Fixed some bugs in the Online Lobby. [-] Fixed critical bug of the Lobby Server. [ ] Minor fixes. 5.0 RC44 -> 5.0 RC45 (02/18/2019) [ ] Some changes in the Online Lobby. [ ] Minor changes and fixes. 5.0 RC43 -> 5.0 RC44 (02/05/2019) [!] ATTENTION! Multiplayer is available with players using the updated version of HoMM3 HD only. [*] Various bug fixes, changes and improvements :D 5.0 RC40 -> 5.0 RC43 (12/04/2018) [-] Fixed some bugs. 5.0 RC39 -> 5.0 RC40 (12/02/2018) [+] (SoD, HD +) New nwctheone cheat code: open the whole map, 5 archangels in each empty slot, infinite movement points, flight. [+] (SoD) In ​​the Hot Seat window, the name of the second player is typed, the Check button is active, and the [ENTER] key activates the Check button, rather than moving the focus along text fields. [+] (SoD) New save path for random maps (with active tweak UI.Ext.ScenarioMgr.Folders): Random \ opponent's name (in multiplayer game) \ date-time template name. Format of date-time is YYYY.MM.DD HH;MM. Date-time is local for each player (not the host's date-time as was before). (!) New path for saving is only for newly generated maps. For old saves and for author maps, paths for saving remain the same. [+] (SoD) Tournament autosaves in hot seat now have the prefix [hotseat] [-] (WoG / ERA) Fixed a critical bug. [ ] (SoD) numerous minor changes and fixes. [ ] Minor changes and fixes. 5.0 RC38 -> 5.0 RC39 (11/25/2018) [-] Fixed a bug. 5.0 RC37 -> 5.0 RC38 (11/24/2018) [-] A number of bug fixes. [!] (SoD, HD +) Attention! Online multiplayer with HD+ is available only if all players use version 5.0 RC38 or higher. [ ] (SoD) Minor changes. 5.0 RC35 -> 5.0 RC37 (11/22/2018) [-] (SoD, HD +) completion and bug fixes of the HW rules integration, disabling HW rules in campaigns. [ ] Minor changes and fixes. 5.0 RC34 -> 5.0 RC35 (11/22/2018) [!] (SoD, HD +) Integration of the HW rules plugin with bug fixes. Changes in the interface of HD+ features. [!] (SoD, HD +) Attention! Online multiplayer with HD+ is available only if all players use version 5.0 RC35 or higher. [!] (SoD, HD +) HW rules plugins are no longer supported (ignored). Other plugins are supported. [-] Several bugs with significant memory leaks. [-] Online Lobby Bug Fixes. [ ] Other changes and fixes. 5.0 RC25 -> 5.0 RC34 (11/11/2018) [ ] Some changes and bugfixes of the Online Lobby. [ ] Minor changes and bugfixes. 5.0 RC23 -> 5.0 RC25 (10/18/2018) [-] Fixed a bug with Orrin in tavern. [ ] Minor changes and bugfixes. 5.0 RC22 -> 5.0 RC23 (10/17/2018) [ ] Minor changes. 5.0 RC21 -> 5.0 RC22 (10/17/2018) [-] Fixed some bugs of simultaneous turns. [ ] A number of changes and fixes of the online lobby, changes in the rating system. [ ] patcher_x86.dll library updated to version 4.5.4 [ ] Other changes and fixes. 5.0 RC20 -> 5.0 RC21 (09/08/2018) [!] Attention! Online multiplayer with HD+ is available only if all players use version 5.0 RC21 or higher. [-] Fixed some bugs of the Simultaneous Turns. [-] Fixed critical bug of the Online Lobby. [+] Some changes in the Online Lobby. [+] patcher_x86.dll updated to version 4.5.3 [ ] Minor changes and bugfixes. 5.0 RC19 -> 5.0 RC20 (08/31/2018) [-] Fixed critical bug in Black Market, Trading Post. 5.0 RC18 -> 5.0 RC19 (08/31/2018) [-] Fixed problems with marketplace and other buildings in the town. [-] Fixed problem with the [SPACE] key in the town. 5.0 RC18 -> 5.0 RC19 (08/31/2018) [-] Fixed problems with marketplace and other buildings in the town. [-] Fixed problem with the [SPACE] key in the town. 5.0 RC17 -> 5.0 RC18 (08/31/2018) [-] Fixed critical bug in mines, garrisons, ... [ ] Minor changes and bugfixes. 5.0 RC16 -> 5.0 RC17 (08/30/2018) [!] Attention! Online multiplayer with HD+ is available only if all players use version 5.0 RC17 or higher. [-] Fixed once more bug with a quick restart (re-generation) of a random map in an online game and the Simultaneous Turns. 5.0 RC15 -> 5.0 RC16 (08/30/2018) [!] Attention! Online multiplayer with HD+ is available only if all players use version 5.0 RC16 or higher. [-] Fixed a bug with color change of your hero in ally town. [-] (HD+) Fixed a critical bug when casting spells with fairy dragons in PvP nutral battle. [!] A number of bugfixes and changes when playing with allies: - you can't open the ally hero window (in the town and in the Kingdom Overview) - you can't dismiss the creatures of ally in the Kingdom Overview. - a number of changes in moving up and down heroes in the town for allied heroes / towns. - you can't open a Marketplace window or a window to giving resources to players through the Artifact Merchants or the Freelancer's Guild in ally town. - fixed glitches and crit. errors in the Artifact Merchants and the Freelancer's Guild windows in ally town, if you don't have a market built. - if visiting hero in town is not your (allied), then you cannot open the Artifact Merchants, Freelancer's Guild, Blacksmith, Ballista Yard, Magic University, Skeleton Tranformer, Inferno Castle Gate, Grotto. - if the town is not your (allied), the Recruit button in the Portal of Summoning of Dungeon is disabled. - (HD+) you can now use the Inferno Castle Gate to teleport to ally towns. - now you control your hero in ally town in battle instead ally. [-] Fixed not updating resources and hero movement arrows after upgrade or dismissal creatures through the Creature Info window opened from Adventure screen. [-] Fixed: with a quick restart (re-generation) of a random map in an online game, Simultaneous Turns were not resumed after interruption/completion. [-] removed nwcphisherprice code. [ ] Minor changes and bugfixes. 5.0 RC14 -> 5.0 RC15 (07/27/2018) [-] Fixed a critical bug in the multiplayer game not through the online lobby. 5.0 RC12 -> 5.0 RC14 (07/26/2018) [!] Attention! Online multiplayer with HD+ is available only if all players use version 5.0 RC14 or higher. [-] (HD+) Fixed a bug: the type of roads has not been regenerated when the online game restarted by the quick restart. [ ] (HD+) The code of the displayed timer and turn progress bars has been redesigned, some bugs was fixed. [+] (HD+) In the online game without a timer, the progress bar of the human-player's turn is now displayed. [+] (HD+) In the online game, the hourglass icon in the panel of the adventure screen changes according to the progress of the human-player's turn. [+] The mechanism of automatic correction of map errors is improved. [ ] Minor changes and bugfixes. 5.0 RC11 -> 5.0 RC12 (07/17/2018) [-] Fixed a bug of simultaneous turns. [+] The mechanism of automatic correction of map errors is improved. [!] In a multiplayer game while waiting for the opponent's turn, you can no longer use replay opponent turn button (as in the original). [ ] Minor changes and bugfixes. 5.0 RC10 -> 5.0 RC11 (07/11/2018) [-] Fixed possible crash when right-clicking. 5.0 RC9 -> 5.0 RC10 (07/11/2018) [-] Fixed bug of autosave before battle: saving on inadmissible cells. [-] (HotA) Fixed a bug of simultaneous turns, because of which skills could be displayed in the hints of unvisited universities, the "Tournament Rules" option could be turned off. [-] Fixed critical bug of 32-bit True (stretchable) GDI mode (there were problems from instability to impossibility to play in this mode) [+] Increased the maximum size of system cursors in 32-bit True (stretchable) GDI mode in Windows Vista and higher (for high-resolution displays: 1800p, 4K, 5K, ...) [!] Changed the list of graphic filters for 32-bit True (stretchable) GDI mode. [+] Now 32-bit True (stretchable) GDI graphics filters can use up to 16 compute threads (your PC must have at least 16 real / virtual CPU cores) [+] Now all 32-bit True (stretchable) GDI mode filters, including Nearest and Bilinear can use multithreading. [+] Setting the multithreading of the graphic filters is available on the Main Settings tab of HD_Launcher. [ ] Minor changes and fixes. 5.0 RC8 -> 5.0 RC9 (05/30/2018) [-] (SoD, HotA) Fixed a bug with reconnection to the Lobby-Server and timer. [+] (HotA) Minor changes in the Online Lobby. 5.0 RC7 -> 5.0 RC8 (05/29/2018) [-] Some fixes. 5.0 RC6 -> 5.0 RC7 (05/27/2018) [-] (SoD Online Lobby) Fixed critical bug. 5.0 RC5 -> 5.0 RC6 (05/24/2018) [ ] Minor changes and fixes. 5.0 RC4 -> 5.0 RC5 (05/23/2018) [-] Fixed a bug: selected alliances on a random map were not set from time to time. 5.0 RC2 -> 5.0 RC4 (05/21/2018) [!] (SoD, Online Lobby) Now you can join the game without having the "Papashka" status. Simultaneous turns will be unavailable in this case. [+] (SoD) Other changes and fixes in the Online Lobby. [-] (SoD) Fixed bug with reset of the teams settings when the online game restarted by the quick restart. 5.0 RC1 -> 5.0 RC2 (05/14/2018) [ ] Minor changes and fixes. 5.0 beta 53 -> 5.0 RC1 (05/03/2018) [-] (HotA, SoD) Fixed some critical bugs of the Lobby-Server. [ ] (SoD) Minor changes and fixes. 5.0 beta 52 -> 5.0 beta 53 (04/30/2018) [-] (SoD) Fixed bug of loading plugins. [ ] (SoD) Some changes and fixes in online lobby. [ ] (SoD) Minor changes and fixes. 5.0 beta 51 -> 5.0 beta 52 (04/13/2018) [ ] Minor changes and fixes. 5.0 beta 50 -> 5.0 beta 51 (04/08/2018) [-] (HotA, SoD) Fixed some critical bugs. 5.0 beta 49 -> 5.0 beta 50 (04/08/2018) [-] (HotA, SoD) Fixed broken password-protected BATTLE saves. [-] (SoD) Minor fixes. 5.0 beta 46 -> 5.0 beta 49 (04/02/2018) [ ] (HotA) Some fixes in online lobby. [+] (SoD) All recent changes of the online lobby for HotA. 5.0 beta 45 -> 5.0 beta 46 (03/25/2018) [+] (HotA) Some changes in online lobby. 5.0 beta 44 -> 5.0 beta 45 (03/25/2018) [ ] Minor changes. 5.0 beta 43 -> 5.0 beta 44 (03/19/2018) [!] (HotA) Updated (substantially redesigned) the lobby-server. [+] (HotA) In a network game through the online lobby with more than two players the game is not interrupted when one of the players leave or when one of the players is defeated. Even when playing with simultaneous turns and/or password-protected saves. [] (HotA) Cosmetic changes in the online lobby client. 5.0 beta 42 -> 5.0 beta 43 (03/11/2018) [-] (HotA) Fixed bug: AI craved for visits to the exits of the one way monoliths. [-] (SoD) Minor bugfixes in the online lobby client. [ ] Minor changes. 5.0 beta 41 -> 5.0 beta 42 (03/04/2018) [+] (SoD) Access to the online lobby at the new address. 5.0 beta 40 -> 5.0 beta 41 (02/26/2018) [-] (SoD) Fixed bug of the quick restart with simultan turns. 5.0 beta 39 -> 5.0 beta 40 (02/26/2018) [+] patcher_x86.dll updated to version 4.5.2 [+] (SoD) Some functionality for alpha testing. [ ] Minor changes. 5.0 beta 38 -> 5.0 beta 39 (02/03/2018) [+] The game picture quality has been increased and the size of system cursors is increased in 32-bit True (stretchable) GDI mode in Windows Vista and higher with DPI virtualization enabled (the screen element size is higher than 100%, the scaling is NOT in Windows XP style). [ ] (HotA) Minor fixes. 5.0 beta 37 -> 5.0 beta 38 (01/22/2018) [!] (HotA) Attention! Online multiplayer is available only if all players use version 5.0 beta 38 or higher. [-] (HotA) Fixed bugs of HW rules integration (including incorrect awards in banks on mirror templates). 5.0 beta 35 -> 5.0 beta 37 (01/21/2018) [ ] (HotA) Connection to the new Online-lobby server. 5.0 beta 34 -> 5.0 beta 35 (01/20/2018) [-] (HotA) Fixed critical bug in the Recruit All Creatures window. 5.0 beta 33 -> 5.0 beta 34 (01/19/2018) [-] (SoD, HotA) Fixed bug of the automatic saving before the battle: hero could fly wrong way. [-] (HotA) Fixed bug of the HW rules integration: AI did not use control spells (TP / DD / Fly). [!] (HotA) With the Tournament Rules enabled, it is now possible to join monsters if their compliant is configured as "will always join hero" in the editor. [-] Fixed some cosmetic bugs. [-] Fixed some problems with HotA compatibility. [ ] Minor changes. 5.0 beta 32 -> 5.0 beta 33 (01/15/2018) [-] Fixed cosmetic bugs in the battle. [-] Fixed critical bug when configuring alliances. [+] (SoD, HotA) The new experimental tweak = 2 reduces the CPU load but does not lead to lags when using mouse devices with a high polling rate. [-] (HotA) Fixed critical bug of 32-bit True graphics modes. [ ] (HotA) The stability of the game with Simultaneous Turns and the stability of the replays has been increased. [+] (HotA) Optimization. [ ] Updated Ukrainian localization. [ ] Minor changes. 5.0 beta 31 -> 5.0 beta 32 (01/06/2018) [!] (HotA) Attention! Online multiplayer is available only if all players use version 5.0 beta 32 or higher. [-] (HotA) Fixed critical bug of the Simultaneous Turns. [ ] Minor changes. 5.0 beta 30 -> 5.0 beta 31 (01/05/2018) [ ] Changes in the update system. [ ] Minor changes. 5.0 beta 29 -> 5.0 beta 30 (01/04/2018) [!] (HotA) Attention! Online multiplayer is available only if all players use version 5.0 beta 30 or higher. [-] Some bugs fixed. [ ] Minor changes. 5.0 beta 28 -> 5.0 beta 29 (01/03/2018) [-] (HotA) Some bugs fixed. [ ] (HotA) Minor changes. 5.0 beta 27 -> 5.0 beta 28 (01/02/2018) [-] some bugs fixed. [ ] Minor changes. 5.0 beta 26 -> 5.0 beta 27 (12/30/2017) [-] Сritical bug fixed. [ ] Minor changes. 5.0 beta 25 -> 5.0 beta 26 (12/30/2017) [-] Some critical bugs fixed. [+] (HotA) Fonts changed. [ ] Minor fixes. 5.0 beta 24 -> 5.0 beta 25 (12/29/2017) [-] (HotA) Critical and cosmetic bugs Fixed. 5.0 beta 23 -> 5.0 beta 24 (12/28/2017) [-] (HotA) Critical bugs Fixed. 5.0 beta 19 -> 5.0 beta 23 (12/28/2017) [!] (HotA) HoMM3 HD for HotA no longer supports plugins. [!] (HotA) HD+ functionality is now always active for HotA and can not be disabled. [!] (HotA) HW_rules plugin functionality is now integrated into HoMM3 HD. [!] (HotA) Attention! Online multiplayer is available only if all players use version 5.0 beta 23 or higher. [!] (HotA) Attention! Saved games from earlier versions of HoMM3 HD with HW_rules plugin is not supported. [-] (HotA) Numerous bug fixes. [ ] Compability with future HotA version. [+] patcher_x86.dll updated to version 4.5.1 [ ] Minor changes. 5.0 beta 18 -> 5.0 beta 19 (12/02/2017) [-] (HotA online lobby) Critical bugs fixes. [ ] Minor changes. 5.0 beta 17 -> 5.0 beta 18 (11/29/2017) [-] (HotA online lobby) Bugs fixes. [ ] Minor changes. 5.0 beta 15 -> 5.0 beta 17 (11/22/2017) [+] patcher_x86.dll updated to version 4.3.0 [-] Bugs fixes. [ ] Compability with future HotA version. 5.0 beta 13 -> 5.0 beta 15 (11/12/2017) [-] (HotA online lobby) some critical bugs fixed. [+] patcher_x86.dll updated to version 4.2.9 [ ] Minor changes. 5.0 beta 12 -> 5.0 beta 13 (11/09/2017) [-] (HotA, HD+) critical bug of quick restart (recreation) of the random map online. [-] (HotA online lobby) bugs fixes. [ ] Minor changes. 5.0 beta 11 -> 5.0 beta 12 (11/06/2017) [-] (HotA, HD+) some critical bugs fixed.. [-] (HotA online lobby) Minor fixes and improvements. [+] (HotA online lobby) friends list and blacklist. [+] (HotA online lobby) functional context menus in games list, chat log view, players list. [+] patcher_x86.dll updated to version 4.2.8 5.0 beta 10 -> 5.0 beta 11 (29.09.2017) [-] (HotA online lobby) some critical bugs fixed. [ ] (HotA online lobby) speed up loading information in the Rating window. 5.0 beta 9 -> 5.0 beta 10 (09/25/2017) [-] (HotA) some Online lobby bugs fixed. [ ] compability with future HotA version. 5.0 beta 8 -> 5.0 beta 9 (09/08/2017) [-] (SoD, HD+) Critical bug. [ ] Minor changes and fixes. 5.0 beta 7 -> 5.0 beta 8 (09/08/2017) [ ] Minor changes and fixes. 5.0 beta 6 -> 5.0 beta 7 (09/05/2017) [!] (HotA/SoD) Attention! Online multiplayer with HD+ is available only if all players use version 5.0 beta 7 or higher. [ ] (HotA) online-lobby rating system changed. [-] (HotA) some online-lobby bugs fixed. [ ] Minor changes and fixes. 5.0 beta 5 -> 5.0 beta 6 (08/30/2017) [-] (HotA) some online-lobby bugs fixed. [ ] Minor changes and fixes. 5.0 beta 4 -> 5.0 beta 5 (08/29/2017) [-] (HotA) Online-lobby chat bugs fixed. [-] (Wog/Era) Many undocumented patches removed. Reduced the number of available tweaks. 5.0 beta 3 -> 5.0 beta 4 (08/28/2017) [-] (HotA) some online-lobby bugs fixed. [ ] Minor changes and fixes. 5.0 beta 2 -> 5.0 beta 3 (08/24/2017) [-] (HotA) Finally fixed bug of the original game with endless "receiving map headers" in multiplayer network game. [-] (HotA) some online-lobby bugs fixed. [ ] Minor changes and fixes. 5.0 beta 1 -> 5.0 beta 2 (08/21/2017) [ ] (HotA) some online-lobby bugs fixed. [ ] Minor changes and fixes. 4.208 RC5 -> 5.0 beta 1 (08/19/2017) [+][!] HotA online-lobby for multiplayer gaming. [-] (HotA, HD+) Fixed Simultaneous Turns bug with 3 or more players. [!] (SoD, HD+) Protected saved game file format changed. Protected saved games from earlier versions of HoMM3 HD are not compatible with the new version. [+] RMG template 6LM-8MM mix was added. [ ] Minor changes and fixes. 4.208 RC4 -> 4.208 RC5 (05/24/2017) [-] Fixed some HotA 1.4.2 critical bugs (memory leaks, unstabilities). [-] Fixed bug of the simultaneous turns with Watering Place in HotA 1.4.2. [ ] Minor changes. 4.208 RC3 -> 4.208 RC4 (05/18/2017) [-] Fixed HotA critical bug with new month of some monster. [-] Fixed HotA critical bug with visiting a hill fort. [ ] compability with future HotA version. 4.208 RC2 -> 4.208 RC3 (05/17/2017) [-] (WoG/ERA) Fixed Inability to engage in battle. 4.208 RC1 -> 4.208 RC2 (05/16/2017) [-] (SoD, HotA) Fixed some New Scenario Window bugs with folders (It's highly recommended to use 4.208 RC2 or higher for multiplayer game). [+] patcher_x86.dll updated to version 4.2.7 [ ] compability with future HotA version. [ ] Minor changes. 4.207 RC3 -> 4.208 RC1 (05/14/2017) [!] Attention! Online multiplayer in HotA with HD+ is available only if all players use version 4.208 RC1 or higher. [-] (SoD, HotA) Fixed Dimention Door bug. [-] (SoD, HotA) Fixed some New Scenario Window bugs (It's highly recommended to use 4.208 RC1 or higher for multiplayer game). [-] (HotA, HD+) Fixed some Simultaneous Turns bugs [-] compability with future HotA version. [ ] Minor changes. 4.207 RC2 -> 4.207 RC3 (01/27/2017) [ ] Compability with future HotA version. [-] Minor fixes. 4.207 RC1 -> 4.207 RC2 (01/13/2017) [ ] Compability with future HotA version. [-] Minor fixes. 4.206 RC5 -> 4.207 RC1 (12/29/2016) [+] Checkbox "Save before each battle" added to the main settings of the HD_Launcher.exe [+] Hot key [i] turns on/off permanent hero info in the battle. 4.206 RC4 -> 4.206 RC5 (12/27/2016) [+] Hero info always visible in battle now if horizontal resolution of the game allows. [-] Minor fixes. [+] patcher_x86.dll updated to version 4.2.5.2 4.206 RC2 -> 4.206 RC4 (12/14/2016) [-] (SoD, HotA) fixed a bug with auto-save before each battle. [-] minor fixes. 4.206 RC1 -> 4.206 RC2 (12/07/2016) [-] (SoD, HotA) fixed a bug with auto-save before each battle. [-] minor fixes. 4.205 RC4 -> 4.206 RC1 (12/05/2016) [+] New Nearest stretch filter int the 32-bit True (stretchable) GDI graphics mode. [+] (SoD, HotA) Now the game makes auto-save named BATTLE before each battle. [-] (HotA, HD+) Fixed critical bug of the Simultaneous Turns. [-] (HotA, HD+) Early interruption of the Simultaneous Turns in the game with the shipyards. [ ] Compability with future HotA version. 4.205 RC3 -> 4.205 RC4 (11/22/2016) [-] (SoD) Fixed crash on right click on the hero icon in the new hero selection window. 4.205 RC2 -> 4.205 RC3 (11/21/2016) [-] (HotA) Fixed graphical bug in the Conflux Town Hall [-] (SoD, HotA) Some fixes of the new choosing of the town and the hero in the new scenario window. 4.205 RC1 -> 4.205 RC2 (11/20/2016) [-] (HotA, HD+) Fixed critical bug of the Simultaneous Turns. 4.204 RC4 -> 4.205 RC1 (11/18/2016) [+] In the "Recruit All" dialog available creatures is now displayed as in a standard "Recruit" dialog. [+] (SoD, HotA) Now You can choose the town and the hero in the new scenario window by clicking the icons (lists of all the towns and heroes appears) [ ] (SoD, HotA) Random map is now named "Date Player1 vs Player2" instead of "Player1 vs Player2 Date". [-] (HotA, HD+) Fixed simultaneous turns bug: visit state of seer huts reset. [-] (SoD, HotA) Bug fixes in HD/HD+ network functionality. [-] Fixed inability to connect to the host via the GameRanger because of DPWSOCKX.DLL old library in the game folder. 4.204 RC2 -> 4.204 RC4 (11/14/2016) [-] (HotA, HD+) Fixed simultaneous turns bug: It was impossible to finish the quest "Defeat Monster" or "Defeat Hero" on days after the day of defeating. [+] Spanish language added to HD_Launcher.exe [ ] Minor optimization. 4.204 RC1 -> 4.204 RC2 (11/13/2016) [-] (HotA, HD+) Fixed turning on "HW Rules" option after quick restart (recreation) of the random map online, when playing with HW Rules plugin. 4.203 RC6 -> 4.204 RC1 (11/11/2016) [!] Attention! Online multiplayer in HotA with HD+ is available only if all players use version 4.204 RC1 or higher. [-] (HotA, HD+) Fixed wrong functioning of the Simultaneous Turns when play with Gameranger. [-] (HotA, HD+) simultaneous turns bugs fixes and optimization [-] (HotA, HD+) fixed critical bug of the quick restart (recreation) of the random map online. [+] (SoD, HotA) New Quick Artifact Management feature: [SHIFT] + click on artifact slot on hero doll. [-] (SoD, HotA) Bug with [ALT]+click on artifact in backpack. [+] (SoD, HotA) Mouse wheel scrolls the combat log. [+] (SoD, HotA) You can open big window with combat log by clicking on log or pressing [H]in combat screen. [+] (SoD, HotA) Autofix map algorithm improved. [-] (SoD, HotA) Fixed misplaced Dimention Door visible borders. [+] (SoD, HotA) You can show/hide Dimention Door visible borders by pressing [R]. [-] (SoD, HotA) Fixed crash on exit. [+] patcher_x86.dll updated to version 4.2.4 4.203 RC5 -> 4.203 RC6 (10/03/2016) [+] patcher_x86.dll updated to version 4.2.3 [-] Fixed inability to run the game on CPUs without SSE 4.203 RC4 -> 4.203 RC5 (09/27/2016) [-] HotA, fixed critical bug of the quick restart (recreation) of the random map online [-] minor fixes [+] patcher_x86.dll updated to version 4.2.2 4.203 RC3 -> 4.203 RC4 (09/25/2016) [+] patcher_x86.dll updated to version 4.2.1 4.203 RC2 -> 4.203 RC3 (08/26/2016) [ ] (SoD, HotA) Fixes of the New Quest Log. 4.203 RC1 -> 4.203 RC2 (08/26/2016) [ ] (SoD, HotA) Fixes of the New Quest Log. 4.202 RC5 -> 4.203 RC1 (08/24/2016) [+] (SoD, HotA) New Quest Log. [-] Minor changes. 4.202 RC4 -> 4.202 RC5 (07/26/2016) [-] Fixed critical bug of the risized message boxes (text windows). 4.202 RC3 -> 4.202 RC4 (07/20/2016) [-] (SoD) Fixed bug of the artifact exterior in the first slot of the backpack in the Artifact Merchants dialog. [+] New Recruit All Creatures window is available for WoG/ERA. [-] WoG/ERA works fine if HotA maps exists in the Maps folder ("no hota maps.bin" patch was integrated) 4.202 RC2 -> 4.202 RC3 (07/03/2016) [ ] Stability of the 32-bit True (stretchable) GDI Graphics mode improved. [-] Fixed wrong cursor-artifact appearance in the 32-bit True (stretchable) GDI Graphics mode. 4.202 RC1 -> 4.202 RC2 (07/01/2016) [ ] Compability with future HotA version. [ ] (HotA, HD+) Minor simultaneous turns fixes [-] Minor fixes and improvements 4.201 RC10 -> 4.202 RC1 (06/30/2016) [ ] Compability with future HotA version. [-] Minor fixes and improvements 4.201 RC9 -> 4.201 RC10 (06/25/2016) [ ] 32-bit True (stretchable) GDI Graphics mode improved. [-] Minor fixes 4.201 RC8 -> 4.201 RC9 (06/12/2016) [-] Fixed bugs of the Recruit All Creatures window. 4.201 RC7 -> 4.201 RC8 (06/11/2016) [ ] (HotA, HD+) When playing with Simultaneous Turns is now the player can receive the resources from the other, even if it is waiting for its turn. [ ] (HotA, HD+) Minor simultaneous turns fixes 4.201 RC6 -> 4.201 RC7 (06/01/2016) [-] Fixed critical bug of the system cursors. [+] Message Box (text window) maximum size increased. [+] New Recruit All Creatures window. 4.201 RC5 -> 4.201 RC6 (06/01/2016) [ ] (HotA, HD+) When playing with Simultaneous Turns is now the player can receive the resources from the other, even if it is in combat or in the hero meeting window. 4.201 RC4 -> 4.201 RC5 (05/31/2016) [-] (HotA, HD+) Fixed some Simultaneous Turns bugs. [-] minor fixes. 4.201 RC3 -> 4.201 RC4 (05/24/2016) [-] Fixed HD+ bug: heroes weren't using spells with auto combat. [-] (HotA, HD+) Fixed the bug of the quick restart (recreation) of the random map online: computer players settings reset. 4.201 RC2 -> 4.201 RC3 (05/23/2016) HotA, HD+: [-] Fixed bugs of the quick restart (recreation) of the random map online. 4.200 RC5 -> 4.201 RC2 (05/18/2016) HotA, HD+: [!] Attention! Online multiplayer in HotA with HD+ is available only if all players use version 4.201 RC1 or higher. [+] Restart (recreation) of the random map in multiplayer in three clicks (without the need to re-connect) At the host: System Options - Restart Scenario (or [O] -> [R] -> [ENTER]) 4.200 RC4 -> 4.200 RC5 (05/08/2016) [-] minor fixes. 4.200 RC2 -> 4.200 RC4 (05/06/2016) [+] fixes and improvements of New Visible Timer. [!] Attention! Online multiplayer in SoD/Complete with HD+ is available only if all players use version 4.200 RC3 or higher. [+] New Visible Timer for SoD/Complete! 4.200 RC1 -> 4.200 RC2 (05/01/2016) [-] minor fixes. 4.100 RC11 -> 4.200 RC1 (05/01/2016) [-] Fixed bug with "Unable to initialize resources - possible disc problem." message on start. [ ] RMG Settings Improved. HotA: [!] Attention! Online multiplayer in HotA with HD+ is available only if all players use version 4.200 RC1 or higher. [-] Fixed known Simultaneous Turns bugs. [+] Simultaneous Turns are available for more than 2 players of any colors! [+] New Visible Timer! [ ] Compability with future HotA version. 4.100 RC10 -> 4.100 RC11 (02/25/2016) [-] HotA: Fixed some Simultaneous Turns bugs. [-] HotA: Fixed inability to play online multiplayer without Simultaneous Turns [ ] Compability with future HotA version. 4.100 RC9 -> 4.100 RC10 (02/22/2016) [!] Attention! Online multiplayer in HotA with HD+ is available only if all players use version 4.100 RC10 or higher [-] Fixed ability to dismiss the last troop in the Hero Screen. [-] Fixed wrong spell points count in Info-panel on Adventure Screen. [-] Fixed ability to manage army of allied town by Info-panel on Adventure Screen. [-] Fixed original bug (again) : game crash during the Replay Turn, when on the previous day a pink player did not capture any towns during 7 days and got vanquished. [-] Fixed HD+ bug: heroes weren't using spells with auto combat. [-] Fixed HD+ bug: second skills of the AI hero not restores if you replay combat. [-] Fixed some Simultaneous Turns bugs. [ ] Compability with future HotA version. 4.100 RC8 -> 4.100 RC9 (01/25/2016) [-] option renamed to and turned off by default. 4.100 RC7 -> 4.100 RC8 (01/22/2016) [-] Fixed bug with activation of the hero on right in heroes meeting screen. 4.100 RC6 -> 4.100 RC7 (01/20/2016) [-] Fixed System Cursors bug on Windows Vista or higher. [-] Fixed idle option. [-] minor fixes 4.100 RC5 -> 4.100 RC6 (01/16/2016) [-] Fixed bug with activation of the hero on right in heroes meeting screen. [-] Fixed System Cursors bug with artifacts-cursors on some systems (e.g. Linux+Wine). [ ] HotA: instant interruption of the Simultaneous Turns added when meeting red & blue allied heroes 4.100 RC4 -> 4.100 RC5 (12/31/2015) [+] Compability with HotA 1.4 [-] minor fixes 4.100 RC2 -> 4.100 RC4 (12/24/2015) [-] Fixed some folders bugs in scenario manager. [+] Update system improved. 4.100 RC1 -> 4.100 RC2 (12/16/2015) [-] Fixed some folders bugs in scenario manager 4.0 RC33 -> 4.100 RC1 (12/12/2015) [!] Attention! Online multiplayer in HotA with HD+ is available only if all players use version 4.100 RC1 or higher [-] Fixed Critical Simultaneous Turns bug. [-] Fixed inability to play HoMM3 HD on Exagear on some dvices. [ ] Characters with ASCII codes 33 - 122 only are available when entering password for protected saved games. [-] Fixed some folders bugs in scenario manager [+] All HoMM3 HD features (except HD+ features) are available and turned on by default for WoG 3.58 now. [+] patcher_x86.dll updated to version 3.0 [ ] Bunch of minor bug fixes and changes for optimization. [+] Compability with HotA 1.4 4.0 RC32 -> 4.0 RC33 (11/20/2015) [!] Attention! Online multiplayer with HD+ is available only if all players use version 4.0 RC33 or higher [-] Fixed Simultaneous Turns bug with automatic end of turn if blue was host. [-] Wrong Simultaneous Turns date in scenario info. [ ] minor fixes 4.0 RC31 -> 4.0 RC32 (11/18/2015) [+] patcher_x86.dll updated to version 2.8 [ ] Minor simultaneous turns fixes and optimization 4.0 RC30 -> 4.0 RC31 (11/16/2015) [-] Fixed simultaneous turns bug with global events multiple activating. [-] Fixed simultaneous turns bug with new week/month message multiple displaying. [ ] Minor simultaneous turns fixes and optimization 4.0 RC28 -> 4.0 RC30 (11/12/2015) [-] Fixed HotA timer bugs. 4.0 RC27 -> 4.0 RC28 (11/12/2015) [-] Fixed Simultaneous Turns bugs. 4.0 RC20 -> 4.0 RC27 (11/12/2015) [-] Fixed Simultaneous Turns bugs. [-] Fixed Replay Opponent Turn bugs. 4.0 RC12 -> 4.0 RC20 (11/09/2015) [ ] Chess timer minor changes. [-] Some critical Simultaneous Turns bugs fixes. [-] Fixed 74+ hours timer bug. 4.0 RC11 -> 4.0 RC12 (11/07/2015) [+] In 32-bit True (stretchable) GDI mode for Windows Vista or higher System Cursors are scaled with the game now [+] Additional UltraSaI + Bilinear SharperX2 and xBRZ + Bilinear SharperX2 filters in 32-bit True (stretchable) GDI mode 4.0 RC10 -> 4.0 RC11 (11/06/2015) [-] Fixed freezes when navigate folders in scenario manager in online multiplayer/ [ ] Improved timer in simultaneous turns 4.0 RC9 -> 4.0 RC10 (11/06/2015) [-] Fixed Simultaneous Turns bug with blue tavern hero movement points. 4.0 RC8 -> 4.0 RC9 (11/06/2015) [-] "Replay Opponent Turn" button now always show opponent turn (even if you are waiting for your turn) [-] "Replay My Turn" button in quick menu by MMB/[F5] now always show your turn (even if you are waiting for your turn) [-] Map visability excluded from replaying turn (because of glitches) [-] Some critical and minor Simultaneous Turns bugs fixes. 4.0 RC7 -> 4.0 RC8 (11/05/2015) [-] Some Simultaneous Turns bugs fixes. 4.0 RC6 -> 4.0 RC7 (11/04/2015) [-] Some Simultaneous Turns bugs fixes. 4.0 RC5 -> 4.0 RC6 (11/03/2015) [-] Fixed some HD_Launcher.exe bugs. 4.0 RC4 -> 4.0 RC5 (11/03/2015) [-] Minor Simultaneous Turns fixes. 4.0 RC3 -> 4.0 RC4 (11/03/2015) [-] Fixed folders bugs in scenario manager. [-] Minor Simultaneous Turns fixes. 3.811 build 5 -> 4.0 RC3 (11/02/2015) [!] Attention! Online multiplayer with HD+ is available only if all players use version 4.0 or higher [+] HD+: For HotA only! Simultaneous Turns in online multiplayer. [-] Fixed folders bugs in scenario manager. [ ] Stability improved. 3.811 build 3 -> 3.811 build 5 (10/22/2015) [-] Fixed critical bug when clicking on creature in tactic phase in combat in multiplayer game [-] Fixed a bug which decreases performance of Scale2x, UltraSaI, xBRZ filters on multicore CPUs. [ ] In 32-bit True (stretchable) GDI graphics mode filter Bilinear SharperX3 is replaced by Bilinear SharperX2 (M) - faster (on multicore CPUs) version of Bilinear SharperX2 [-] Fixed critical bug when saveing game if map have no name. [ ] Graphics fixes from Docent Picolan (backpack button and background, heroes meating window background) [ ] minor fixes 3.811 build 2 -> 3.811 build 3 (09/11/2015) [-] Fixed critical Scenario Manager Folders bug 3.811 -> 3.811 build 2 (09/10/2015) [-] Fixed loading chess timer from games saved with earlier version of HoMM3 HD+ [-] minor fixes 3.810 -> 3.811 (09/10/2015) [-] Fixed some critical Scenario Manager Folders bugs [-]Skill list shows correctly in visited university hint (and only with HD+ turned on) now. [-] minor fixes 3.809 build 2 -> 3.810 (09/09/2015) [-] Fixed inabilyty to start scenario with protected saved games if one of the players has left the game. [!] Random map name format changed (players names in the order of colors plus date-time in format YYMMDDHHMM). [+] Navigation thrue folders is available In the Scenario Manager (tweak < UI.Ext.ScenarioMgr.Folders > = 1). [ ] All day saves (for tournaments) writes in separate folder named as scenario (if < UI.Ext.ScenarioMgr.Folders > = 1). [ ] minor changes. 3.809 -> 3.809 build 2 (09/03/2015) [-] Fixed Quick Combat critical bug. [-] Fixed empty trash files creation in Data folder at start. [ ] minor fixes 3.808 build 12 -> 3.809 (08/31/2015) [+] In tactic phase in the battle you can select creature by mouse click . [+] Town Portal Confirmation Dialog [ ] minor changes 3.808 build 11 -> 3.808 build 12 (08/25/2015) [+] minor changes [ ] patcher_x86.dll updated to version 2.8 3.808 build 10 -> 3.808 build 11 (08/12/2015) [ ] Some fixes [ ] patcher_x86.dll updated to version 2.7.1 3.808 build 9 -> 3.808 build 10 (08/03/2015) [ ] Stability improved (if you not using Scale2x, UltraSaI or xBRZ graphics filters) [-] Fixed HD+ bug: unability to continue the game with protected saved games of 3 or more human players when one of the players lose. [+] patcher_x86.dll updated to version 2.7, what makes HoMM3 HD fully compatible with DEP (Data Execution Prevention) [+] extended hero information available in the New Scenario window [-] Fixed HD+ protected saved games bug. [+] "Install Heroes III: Horn of the Abyss" button added to the Information tab in HD3_Launcher.exe [-] Some minor changes 3.808 build 8 -> 3.808 build 9 (04/19/2015) [-] Fixed unability to launch the game with 32-bit True (stretchable) GDI graphics mode on some systems. [-] Fixed black screen after quitting in main menu from combat with vertical resolution = 600, = 1 and = 1 tweaks [-] Some minor fixes 3.808 build 7 -> 3.808 build 8 (04/17/2015) [-] Fixed critical bug with new spell scrolls and HotA in Artifact Merchant Dialog [-] Some minor fixes 3.808 build 6 -> 3.808 build 7 (03/15/2015) [-] Some minor fixes 3.808 build 5 -> 3.808 build 6 (03/15/2015) [-] Optimized and made more stable 32-bit True (stretchable) GDI graphics mode. Some bugs fixed. Two new filters added. 3.808 build 4 -> 3.808 build 5 (03/13/2015) [-] Fixed wrong rmg template use. 3.808 build 3 -> 3.808 build 4 [+] Adds a new high level algorithm to jump from the battlefield to the main menu, that makes game more stable. 3.808 build 2 -> 3.808 build 3 [-] Fixed critical memory leaking in 32-bit True graphics modes (much more stability now). 3.808 -> 3.808 build 2 [!] HD+: network game is available if all players use HoMM3 HD 3.808 or later [-] Fixed spontaneous switching PvP Neutral Combat option. 3.807 -> 3.808 [+] autodetection of the English SoD 3.0 added [+] skill list shows in visited university hint [ ] game appearance changed with ????x600 screen resolutions (brown sidebars) [-] Fixed critical bug with new spell scrolls in artifact merchant in HotA [+] highly optimized file system core of hte HoMM3 HD, thats highly speed up game in some actions (e.g. opening scenario manager window). Known speed glitches in Exagear (tool for launching Heroes 3 on Android) are gone. [!] unknown version of the Heroes 3 detects as SoD now (detected WoG before) [-] Fixed bug. Chess timer stops in combat with human in garrisons and mines now. [+] new optional multiplayer mode - PvP Neutral Combat. Opponent controls neutral armies at this mode. [+] some HD3_Launcher.exe fixes and improvements. [+] 32-bit True graphics modes were optimized: more perfomance and stability. [+] more compability with Era (with Battle Heroes mod). [+] some minor fixes and improvements [+] Added new high quality resize filters (UltraSaI, xBRZ) to 32-bit True (strwtchable) GDI graphics mode. New filters need a fast multi-core CPU. tweak defines how many cores (logical CPUs) will be used in new filters. 3.806 -> 3.807 (12/04/2014) [-] Fixed HD+ bug : there was a chance of failure to save password in passwords.txt for joined player [-] Fixed crash in backpack window opened from hero meeting window at vertical resolution lower than 608 [+] Extended Hero, Hero meeting, Town and Adventure windows with quick army/artifact management are fully available for TE/ERA/WT now (Turned Off by default. To turn on need these records in Tweaks tab in Launcher: = 1 , 1 , 1 = 1 = 2 = 1 , 1) 3.805 -> 3.806 (12/01/2014) [-] Fixed not working tournament saver [+] Added "Save all days (for tournaments)" chekbox to the Main settings tab in Launcher. [ ] Some minor fixes. 3.804 -> 3.805 (11/30/2014) [!] Attention: all settings will be reset after update! [+] New spell scrolls (with spell icons) in message box when these are taken from the defeated hero. [+] It's now possible to open the hero window by clicking on the portrait in the level up window. [+] SuperFix_Common pack was integrated into the HoMM3 HD base files (available only when you install the full version; tweak). [+] 45 new tweaks (especially it's actual for WoG/Era). [-] Fixed map grid in Wog/Era. [-] Fixed cursor change disabling via ERM in Era. [-] Fixed HD3_Launcher.exe appearance with desktop DPI greater then 96. [+] Added a text search in Tweaks tab in HD3_Launcher.exe. [ ] Some minor fixes and improvements. 3.803 -> 3.804 (11/22/2014) [+] Spell scrolls are displayed with spells icons now ( tweak) [-] Fixed 32-bit MMX (stretchable) bug. [ ] Some bug fixes and optimization in HD3_Launcher.exe. [ ] Some minor fixes. 3.802 -> 3.803 (11/17/2014) [-] Some fixes in HD3_Launcher.exe 3.801 -> 3.802 (11/15/2014) [-] Fixed: Game instability* [*] 3.716 HD internal structure was returned (there is 15 tweaks now again) [-] Some fixes in HD3_Launcher.exe 3.800 -> 3.801 (11/14/2014) [-] Fixed bug: not working HD-shortcut. [-] HD3_Launcher.exe works on Windows XP and Windows 8 now. 3.716 -> 3.800 (11/13/2014) [-] Fixed: Errors and crashes occurs if more than one instance of the game from the same folder is running. [-] HD+ bug fixed: hero could not learn spells with Eagle Eye. [-] HD+ bug fixed: Gold paid for surrender is not returns if replay battle. [-] Fixed: not working Restart button in campaign scenario information window. [+] improved AutofixMap functionality: prevents replacing hero current army with starting army. [-] Wog/ERA bug fixed: artifacts are not displayed as cursors in 32-bit True color modes with SystemCursors option turned on. [-] Wog/ERA bug fixed: Game crash occurs after right click on artifact in message box. [ ] Plugins and ini-files loading order changed (logical error fixed). [+] New launcher with Unicode text. [!] Every type of HoMM3 (SoD/HotA/ERA/...) have own settings (ini-file) now. [+] Update system improved. [+] More tweaks are available now (85 instead 15). [ ] some minor fixes and improvements 3.715 -> 3.716 (06/23/2014) [+] changed positions of information panels and windows in the battle. [ ] some minor fixes 3.714 -> 3.715 (06/22/2014) [-] Fixed artifact merchants bug (were possible glitches and crashes when operating with misc 5 slot ) 3.713 -> 3.714 (06/22/2014) [+] Any (critical in the original) error while generating a random map allow you to restart RMG with no crashes now. [+] New solution of the problem with loading incompatible binkw32.dll (previous solutions were ineffective). [+] middle mouse button (or [F5] key) opens system menu in the main menu. [ ] minor optimization 3.712 -> 3.713 (06/20/2014) [-] Fixed not working update service. [+] Checking for update at start of the game runs in parallel thread. So there is no delay at start. [+] Some other improvements of the update service [-] Fixed a SoD bug in town screen: game crashes when you change town if army split button activated. [-] Fixed incorrect icons of towns without fort in new Town Portal window. [+] French language added to HD3_Launcher.exe [ ] some minor fixes and improvements 3.711 -> 3.712 (06/01/2014) [-] original bug: wrong icons (Wight - Wraith, Orc Tower - Wolf Pen, Hell Hole - Fire Lake) [-] misplaced grid on the map [-] AI heroes aggression bug in Russian versions of the Game [-] 32-bit MMX (stretchable) color mode bugs: Windows color Scheme changing, drawing errors. [ ] some minor fixes